Rp_City11_Night

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Rp_City11_Night

Post by Skeeve on Sat Jun 05, 2010 2:05 pm

Looks like a definate candidate, its got everything from being in Russia to resisistance bases.









Perfecto!
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Features:
- Approximately thirty apartments for citizen use.
- Combine outposts scattered around area.
- Outdoor ration distribution center.
- Complex alarm system for times of unrest.
- and much much more!
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Re: Rp_City11_Night

Post by Admin on Sat Jun 05, 2010 2:20 pm

Very nice but seems too combine-ish
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Re: Rp_City11_Night

Post by Skeeve on Sat Jun 05, 2010 2:47 pm

Aren't all roleplay maps? (Other then Downtown_V2?)
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Re: Rp_City11_Night

Post by Niko Lee on Sat Jun 05, 2010 4:21 pm

Admin wrote:Very nice but seems too combine-ish


picture number 1 looks combine-ish
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Re: Rp_City11_Night

Post by Skeeve on Sat Jun 05, 2010 4:32 pm

Wait what.
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Re: Rp_City11_Night

Post by Niko Lee on Wed Jun 09, 2010 7:06 pm

aww this map is shit looks tooo combine-ish
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Re: Rp_City11_Night

Post by Skeeve on Thu Jun 10, 2010 3:46 pm

Shh child.
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Re: Rp_City11_Night

Post by Niko Lee on Thu Jun 10, 2010 6:31 pm

Skeeve wrote:Shh child.


im not a child you my child Sad


User banned for this post "Stay on Topic" -- Admin
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Re: Rp_City11_Night

Post by Pacchelli on Tue Jun 15, 2010 5:28 am

I cant say I don't like it, but I don't...

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Re: Rp_City11_Night

Post by rhyomguther on Tue Jun 15, 2010 7:31 am

All you need is a mapper to re-edit the parts of the map that looks combine-ish (on the owner's permission of course) and you have your own little 1942 WWII Map.

Suggestion: Would be good if the bridges were wooden / iron and the combine shields were replaced with sandbags ect.

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Re: Rp_City11_Night

Post by JuiceHead on Tue Jun 15, 2010 3:45 pm

I don't think it would really fit, way to much combine things on it. Would require allot of editing.
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Re: Rp_City11_Night

Post by medicdude on Wed Jun 23, 2010 11:57 pm

The problem isn't aesthetics. It's easy to ignore the Combine influence on the structure of the map. The problem is the layout... City11 is a very confusing map without many main avenues of travel.
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Re: Rp_City11_Night

Post by Bourne on Thu Jun 24, 2010 11:10 pm

i agree, i dont really like it due to the fact of it looking combine-ish. doesnt seem 1942 to me.
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Re: Rp_City11_Night

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